---
title: Godot
sidebar: { icon: "/images/editor-icons/godot-32.webp" }
---

Follow these steps to start tracking your game development in Godot with Hackatime:
## 1: Log in to Hackatime
**[hackatime.hackclub.com](https://hackatime.hackclub.com)**
Sign in with your Hackatime account (or create one if you don't have one yet)!
## 2: Set up Hackatime
Follow the instructions on the site, then copy the command into whatever terminal program you use. (The command will be different on Windows - make sure to pick the right one!)
This will set some environment variables and tell Hackatime where to "phone home" when you're working.
**💡 Visit our [setup page](https://hackatime.hackclub.com/setup) to automatically configure everything!**
## 3: Download Godot
**[godotengine.org/download](https://godotengine.org/download)**
Download the Godot binary! If you're on Linux and know what you're doing, make sure to check your distro's package manager for any special builds.
## 4: Create a new Godot project
If you'd like to be able to run your game in browser, choose the **Mobile** renderer. Otherwise, **Forward+** is a good option.
## 5: Install Godot Super WakaTime
### Via asset library (recommended)
1. Open Godot Engine
2. Create or open a project
3. Go to the **AssetLib** tab in the project manager or editor
4. Search for **"Godot Super Wakatime"**
5. If prompted, click **'Go Online'** to be able to search
6. Click **Download** and then **Install**
If you can't find it, make sure that you created a project already and aren't searching from the project library page! Ignore any warnings that appear during installation.
1. Download the latest release from [Godot Super-Wakatime GitHub](https://github.com/BudzioT/Godot_Super-Wakatime)
2. Extract the `addons/godot_super-wakatime` folder to your project's `addons` directory
## 6: Enable Godot Super WakaTime
1. Go to **Project → Project Settings → Plugins**
2. Find **"Godot Super Wakatime"** in the list
3. **Enable** the plugin
4. You'll be prompted to enter your WakaTime API key (this should be automatically configured from step 2!)
You need to install Godot Super WakaTime for every project (it's a Godot limitation).
## All done!
After you're finished, make sure to check **[hackatime.hackclub.com](https://hackatime.hackclub.com)** after a little while and ensure you're logging progress!
You can also try some **[wakatime.com/plugins](https://wakatime.com/plugins)** if you'd like to log time spent editing your project in other programs.
## Troubleshooting
Make sure you completed the [setup page](https://hackatime.hackclub.com/setup) first.
Check **Project → Project Settings → Plugins** and enable "Godot Super Wakatime".
Ask for help in [Hack Club Slack](https://hackclub.slack.com) (#hackatime-help channel).
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*Plugin created by [Bartosz (BudzioT)](https://github.com/BudzioT), a Hack Clubber, and officially approved for Hack Club events!*